#8960505 at 2020-04-29 15:22:20 (UTC+1) Q Research General #11469: Corney The Star Wars Video Game Commander Edition
China Connection to Blizzard
By July 2008, the merger was complete, with Vivendi Games effectively dissolved except for Blizzard, and the new company was named Activision Blizzard. Blizzard established a distribution agreement with the Chinese company NetEase in August 2008 to publish Blizzard's games in China.
BLIZZARD ENTERTAINMENT® AND NETEASE TO INTRODUCE STARCRAFT® II AND BATTLE.NET® PLATFORM INTO MAINLAND CHINA
SHANGHAI,CHINA - August 13,2008
SHANGHAI,CHINA - August 13,2008 - Blizzard Entertainment,Inc. and NetEase.com,Inc.(NASDAQ: NTES) today announced an agreement to license Blizzard Entertainment®'s StarCraft® II, Warcraft® III: Reign of Chaos™, Warcraft III: The Frozen Throne™, and Battle.net® platform, which provides online multiplayer services for these games, to Shanghai EaseNet Network Technology Limited, an affiliated company of NetEase.com,Inc. Blizzard Entertainment and NetEase have also established a joint venture, which will provide support for the operation of the licensed games and Battle.net platform in China.
"NetEase has been a leader in the Chinese game market,and we look forward to working with them to deliver high-quality entertainment to Chinese gamers,"said MikeMorhaime, CEO and cofounder of Blizzard Entertainment. "This partnership is a sign of our continued commitment to our players in China and to the local industry."
William Ding, CEO of NetEase, stated, "We're excited to be partnering with Blizzard Entertainment to bring StarCraft II and Battle.net to China. We hope to combine Blizzard Entertainment's expertise in developing world-class games with NetEase's strength in online-game operation in China to bring the best gaming experiences to our players."
About NetEase.com, Inc.
NetEase.com, Inc. is a leading China-based Internet technology company which has pioneered the development of applications, services and other technologies for the Internet in China. The NetEase Web sites, operated by our affiliate, organize and provide access to 2 local channels and 17 content channels through content distribution arrangements with over 150 international and domestic content providers. In addition, the NetEase Web sites contain over 1540000 personal home pages created and maintained by our users that enable users to express themselves, share items, interests and areas of expertise and to publish personal content accessible by other Chinese Internet users. The NetEase Web sites also offer online interactive community services through 1,800 community forums and over 115000 personal community forums created by registered users. At the end of March, 2004, the number of simultaneous chat room participants reached 55476 during peak hours. NetEase.com, Inc. offers auction and online mall technology services, which provide opportunities for e-commerce and traditional business customers to establish an online e-commerce presence on the NetEase Web sites.
#4603526 at 2019-01-05 05:13:00 (UTC+1) Q Research General #5872: Robert Jeffress Edition
More evidence Activision is being destroyed by SJW's
Activision Loses Second Finance Executive in Bad Start to Year
Activision Blizzard Inc. is losing another top financial executive, its second this week.
Amrita Ahuja is leaving her job as chief financial officer of the company's Blizzard Entertainment unit to be CFO of Square Inc., the San Francisco-based payment processor with a market value of almost $22 billion.
Ahuja is the second senior finance executive to leave Activision, following the departure of Spencer Neumann, who the company planned to fire this week before he landed at Netflix Inc. as CFO on Wednesday. Neumann had a provision in his contract that barred him from seeking other employment until his final months.
The departures come at a bad time for Activision, the producer of video games such as Call of Duty and World of Warcraft. The company has reported disappointing results for some key titles and annoyed fans with other moves. The two executives leaving this week add to a list of exits that included the heads of the company's two biggest divisions.
Analysts said Activision's slate of new games this year is weak, with no major new titles from Blizzard and tough comparisons to outsell last year's Call of Duty.
"2019 is shaping up to be a very light year," said Matthew Kanterman, a Bloomberg Intelligence analyst.
The Santa Monica, California-based company said on its third-quarter conference call that it was seeing lower revenue for two games, Overwatch and Hearthstone.
Activision caused a fan revolt at its annual BlizzCon event in October when it showed off a disappointing preview of a mobile version of its Diablo game.
Just before the event, MikeMorhaime, a co-founder of Activision's Blizzard division, said he was stepping down after 27 years. That followed the earlier departure of Eric Hirschberg, who ran the company's Activision Publishing label.
#4598145 at 2019-01-04 22:14:42 (UTC+1) Q Research General #5865: WALL IS COMING Edition
Activision Blizzard loses its second executive in a week
Activision Blizzard is down a second chief financial officer this week. The publisher terminated its CFO, Spencer Neumann, early in the week, and now Blizzard's CFO, Amrita Ahuja, is leaving for Twitter co-founder Jack Dorsey's mobile payment company, Square.
"In Amrita, we have found an amazing, multidimensional business leader," said Dorsey. "Amrita brings the ability to consider and balance opportunities across our entire business, and she will help strengthen our discipline as we invest, build, and scale."
huja joined Activision Blizzard eight years ago, becoming Blizzard's CFO only last March. 2018 wasn't a stellar year for the company, which saw shares drop by 26 percent in 2018. Declining user numbers also contributed to a 10 percent drop in November. It's been a bit tumultuous.
Blizzard president MikeMorhaime left the developer last year, and it's reportedly paying staff to leave in order to cut costs. At the end of 2018, Blizzard also announced it was scaling back Heroes of the Storm, moving developers onto other projects and shelving the Heroes Global Championship and Heroes of the Dorm tournaments.